Game Design Tools

游戏设计工具:认知、心理与实践方法

体育史

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作      者
出  版 社
出版时间
2023年01月27日
装      帧
平装
ISBN
9781032134789
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页      码
248
开      本
234 x 156 mm (6.14 x 9.21
语      种
英文
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库存 30 本
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图书简介
This book provides a series of transdisciplinary tools to help game designers improve their design pipeline and design output. Using approaches from psychology, anthropology, and sociology, it offers practical tools for all the main aspects of game design from conception through to testing.Drawing on game design theory, the book looks at the relationship between game design and other disciplines to create a toolbox of modern tools for game designers. It covers archetypes, praxeology, behavioural game design, and emotional game design. Covering a wide breadth of content, the book includes chapters on:DocumentationProductionEvaluationAnalysis and Marketing toolsThis book will be of great interest to students on game design courses, as well as early-career game designers and those looking to break into the industry. It will also be of interest to more experienced game designers looking for new game design tools.
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