Behavioral Mathematics for Game AI

计算机应用

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作      者
出  版 社
出版时间
2009年03月01日
装      帧
ISBN
9781584506843
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页      码
459
语      种
英文
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图书简介
Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial intelligence programming. However, by analyzing why people behave the way we do, we can break down the process into increasingly smaller components. We can model many of those individual components in the language of logic and mathematics and then reassemble them into larger, more inv
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