Beginning OpenGL Game Programming, Second Edition

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作      者
出  版 社
出版时间
2009年04月01日
装      帧
平装
ISBN
9781598635287
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页      码
290
语      种
英文
版      次
2nd ed.
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图书简介
Are you a beginning programmer just getting started in 3D graphics programming? If you're comfortable programming in C++ and have a basic understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the OpenGL API. Revised to work with the latest version of OpenGL, OpenGL 3.0, this book is perfect for programmers who are new to game development or new to OpenGL. New skills and concepts are taught using step-by-step instructions, with end-of-chap
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