UNDERSTANDING GAME THEORY:INTRODUCTION TO THE ANALYSIS OF MANY AGENT SYSTEMS WITH COMPETITION AND COOPERATION

了解博弈论:多代理系统竞争和协作分析

国民经济学

原   价:
793.00
售   价:
634.00
优惠
平台大促 低至8折优惠
发货周期:预计3-5周发货
作      者
出  版 社
出版时间
2010年01月21日
装      帧
精装
ISBN
9789814291712
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页      码
300
语      种
英文
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库存 30 本
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图书简介
Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and recent developments to readers with diverse backgrounds. This book on game theory, its applications and mathematical methods, is written with this objective in mind. The book gives a concise but wide-ranging introduction to games including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics. A distinguished feature is the clear separation of the text into two parts: elementary and advanced, which makes the book ideal for study at various levels. Part I displays basic ideas using no more than four arithmetic operations and requiring from the reader only some inclination to logical thinking. It can be used in a university degree course without any (or minimal) prerequisite in mathematics (say, in economics, business, systems biology), as well as for self-study by school teachers, social and natural scientists, businessmen or laymen. Part II is a rapid introduction to the mathematical methods of game theory, suitable for a mathematics degree course of various levels. It includes an advanced material not yet reflected in standard textbooks, providing links with the exciting modern developments in financial mathematics (rainbow option pricing), tropical mathematics, statistical physics (interacting particles) and discusses structural stability, multi-criteria differential games and turnpikes. To stimulate the mathematical and scientific imagination, graphics by a world-renowned mathematician and mathematics imaging artist, A T Fomenko, are used. The carefully selected works of this artist fit remarkably into the many ideas expressed in the book. Key Features  Reveals information on game theory in relation to other fields of human culture, making the book accessible to a wider range of readers and stresses natural connections to a variety of sciences and human creative activities (biology, philosophy, sociology, politics, military strategy, etc)  Provides a clear separation into two parts of elementary and advanced levels, allowing a grasps of ideas without spending too much time on unnecessary technicalities  Includes exercises with detailed hints to enhance the appreciation of the materials presented.  Highly illustrated in graphics by world-renown mathematician and mathematics imaging artist, A T Fomenko
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