The Black Art of Multiplatform Game Programming

体育理论

原   价:
489.00
售   价:
391.00
优惠
平台大促 低至8折优惠
发货周期:预计8-10周发货
作      者
出  版 社
出版时间
2014年04月15日
装      帧
平装
ISBN
9781305110380
复制
页      码
250
开      本
9.10 x 7.20 x 1.00
语      种
英文
综合评分
暂无评分
我 要 买
- +
库存 49 本
  • 图书详情
  • 目次
  • 买家须知
  • 书评(0)
  • 权威书评(0)
图书简介
THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to full-blown game development. Written with beginners in mind, this book assumes no prior knowledge of game programming--anyone can learn how to program exciting video games using this book. Inside you’ll find an introduction to game development on multiple platforms using SDL, extensive coverage of coding techniques used by programming gurus, a complete guide to game engine design and implementation, a modern approach to software architecture, and advanced programming procedures and optimizations. Downloadable files include all the source code used in this book, video tutorials for each chapter, standard tools used for game development, and the SDL standard development library.
本书暂无推荐
本书暂无推荐
看了又看
  • 上一个
  • 下一个