图书简介
Take your motion graphics and VFX projects to the next level by mastering the new CINEWARE feature in After Effects. CINEWARE provides you with an assortment of new 3D tools and options that are difficult or next to impossible to achieve in After Effects alone.
The first section discusses how the two applications can work together in unison, illustrating how to seamlessly import and export 3D assets and compositons between each application. The second section explores modeling techniques and visual effects involved in using both applications together. The final section goes into optimization and rendering for multiple outputs and devices.
Introduction Chapter 1: Getting Started in CINEMA 4D What is CINEMA 4D Lite and CINEWARE? Creating a CINEMA 4D File Modeling in CINEMA 4D Lite Applying Materials in CINEMA 4D Lite Moving Around in CINEMA 4D Lite Adding Lights in CINEMA 4D Lite Animating in CINEMA 4D Lite Rendering in After Effects Chapter 2: Modeling in CINEMA 4D The CINEMA 4D Workflow Modeling with Primitives Generating Objects with NURBS Defining Surface Properties Lighting a Scene Working with Cameras Adding Visual Effects and Rendering Chapter 3: 3D Camera Tracking and Compositing with CINEWARE CINEWARE Render Settings Using the 3D Camera Tracker in After Effects Compositing a 3D Object with CINEWARE Exporting a CINEMA 4D file from After Effects Using a Null and Camera Objects in CINEMA 4D Chapter 4: Casting Shadows Using Layers with CINEWARE Lights and Shadows in CINEMA 4D Creating a Shadow Catcher in After Effects Adding Shadows in CINEMA 4D Setting Up Layers and Compositing Tags Compositing Layers with CINEWARE Chapter 5: Lighting Effects Seeing the Light Adding Volumetric Lighting Mixing Color with Lights Combining 2D and 3D Effects Chapter 6: Materials and Shaders in Motion What are Shaders? Using Volumetric Shaders Product Placement with Alpha Channels Animating Materials with Noise Shaders Optimizing a CINEMA 4D Scene Chapter 7: Working with Cameras in CINEMA 4D and CINEWARE Cameras in CINEMA 4D and CINEWARE Using Camera Layers in After Effects Attaching a Target Camera to a Spline Controlling Multiple Cameras in CINEWARE Adding a Stage Object to Change Cameras Chapter 8: Multi-Pass Rendering with CINEWARE Rendering in CINEMA 4D Lite Creating Shadows with Ambient Occlusion Setting Up Multi-Pass Rendering Adding an Object Buffer Combining Multi-Pass Layers in CINEWARE Chapter 9: Beyond CINEMA 4D Lite Upgrading from CINEMA 4D Lite Modeling with Points. Edges, and Polygons Exploring MoGraph Objects in CINEMA 4D Animating with Sound Effectors Adding Dynamics to a Scene Index
Trade Policy 买家须知
- 关于产品:
- ● 正版保障:本网站隶属于中国国际图书贸易集团公司,确保所有图书都是100%正版。
- ● 环保纸张:进口图书大多使用的都是环保轻型张,颜色偏黄,重量比较轻。
- ● 毛边版:即书翻页的地方,故意做成了参差不齐的样子,一般为精装版,更具收藏价值。
关于退换货:
- 由于预订产品的特殊性,采购订单正式发订后,买方不得无故取消全部或部分产品的订购。
- 由于进口图书的特殊性,发生以下情况的,请直接拒收货物,由快递返回:
- ● 外包装破损/发错货/少发货/图书外观破损/图书配件不全(例如:光盘等)
并请在工作日通过电话400-008-1110联系我们。
- 签收后,如发生以下情况,请在签收后的5个工作日内联系客服办理退换货:
- ● 缺页/错页/错印/脱线
关于发货时间:
- 一般情况下:
- ●【现货】 下单后48小时内由北京(库房)发出快递。
- ●【预订】【预售】下单后国外发货,到货时间预计5-8周左右,店铺默认中通快递,如需顺丰快递邮费到付。
- ● 需要开具发票的客户,发货时间可能在上述基础上再延后1-2个工作日(紧急发票需求,请联系010-68433105/3213);
- ● 如遇其他特殊原因,对发货时间有影响的,我们会第一时间在网站公告,敬请留意。
关于到货时间:
- 由于进口图书入境入库后,都是委托第三方快递发货,所以我们只能保证在规定时间内发出,但无法为您保证确切的到货时间。
- ● 主要城市一般2-4天
- ● 偏远地区一般4-7天
关于接听咨询电话的时间:
- 010-68433105/3213正常接听咨询电话的时间为:周一至周五上午8:30~下午5:00,周六、日及法定节假日休息,将无法接听来电,敬请谅解。
- 其它时间您也可以通过邮件联系我们:customer@readgo.cn,工作日会优先处理。
关于快递:
- ● 已付款订单:主要由中通、宅急送负责派送,订单进度查询请拨打010-68433105/3213。
本书暂无推荐
本书暂无推荐