Innovators’ Marketplace:Using Games to Activate and Train Innovators(Understanding Innovation)

创新者的市场:利用游戏培养、训练创新者

企业管理

售   价:
1200.00
发货周期:外国库房发货,通常付款后3-5周到货
作      者
出  版 社
出版时间
2012年02月26日
装      帧
精装
ISBN
9783642254796
复制
页      码
196
语      种
英文
综合评分
暂无评分
我 要 买
- +
库存 100 本
  • 图书详情
  • 目次
  • 买家须知
  • 书评(0)
  • 权威书评(0)
图书简介
This book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, with interdisciplinary communications among stakeholders in the market. In this method called Innovators’ Marketplace, two games - Innovators’ Market Game and Analogy Game - accelerate the spiral of innovation with visualizing data on the connectivity of pieces of existing knowledge. Some players invent ideas by connecting and combining pre-existing knowledge, while others evaluate the ideas to decide whether or not to buy. In a joyful atmosphere created by the games, players look beyond resistance to criticism, as experiments real cases show. They will start thinking and talking about the best segment of the majority, latent requirements in the future market, and scenarios for satisfying those requirements. This process embodies the principle that an interdisciplinary combination of business actors and resources, possibly with the appearance of new actors, triggers innovation.
本书暂无推荐
本书暂无推荐
看了又看
  • 上一个
  • 下一个